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1. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
It's my free software, and I need it now!
- by Jones Bones - at 2012.05.24 00:08:00
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2. 3 billion + ratting ships, pure bling or are they woth it? - in Ships and Modules [original thread]
Don't listen to these fools. You should strive to fly the best fit possible, the more expensive the better. Don't forget that missions in lowsec offer much higher rewards too!
- by Jones Bones - at 2012.03.01 21:00:00
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3. How balanced are tier 3 BC's? - in Ships and Modules [original thread]
Liang Nuren wrote: Yeah, its probably alright if you want to TE it out with MWD, 2 LSE and hang out at 60km. It's definitely got the best damage profile for that kind of work. -Liang Slap Tachs on it and Sebos and you're doing 500 dps @ 17...
- by Jones Bones - at 2012.02.28 18:57:00
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4. How balanced are tier 3 BC's? - in Ships and Modules [original thread]
Liang Nuren wrote: the problem with the Oracle is that 4 mids is absolutely mandatory in this ship class: MWD, LSE, Disruptor, Web. For solo or small gang this is true. But as a long range line ship in medium to large fleets it really sh...
- by Jones Bones - at 2012.02.28 18:48:00
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5. How balanced are tier 3 BC's? - in Ships and Modules [original thread]
Many ships can be fit as "glass cannons". The Tier 3 BCs were designed to be "glass cannons".
- by Jones Bones - at 2012.02.28 18:46:00
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6. Two Ideas for Stabs - in Ships and Modules [original thread]
This is one of the dumbest ideas I have ever heard. These modules have very steep drawbacks. If you were a bit older you might be able to remember a time when stabs had no drawbacks. Your tears would be even more harvest able.
- by Jones Bones - at 2011.12.19 01:13:00
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7. Battle ships meh? - in Ships and Modules [original thread]
Rank Ships Kills 1 Abaddon 140518 2 Hurricane 130439 3 Drake 99184 4 Armageddon 48729 5 Tempest 38689 6 Dramiel 28237 7 Vagabond 25347 8 Tengu 24364 9 Cynabal 23196 10 Maelstrom 22154 Yep, Battleship class vessels are useless ...
- by Jones Bones - at 2011.08.25 20:23:00
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8. Toughest Dual-Prop Tackler - in Ships and Modules [original thread]
Dual Prop Jaguar Get something like 3.5k OLed MWD speed. 1.2k AB speed. Scram, 11k ehp, and a NOS to keep scram going.
- by Jones Bones - at 2011.06.13 05:32:00
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9. Rep Fl Firetail - in Ships and Modules [original thread]
I cannot seem to come up with a fit that is superior to my shield buffer Jaguar. But this ship is sooooo sexy, anyone have any ideas? =================== Go Bucks!
- by Jones Bones - at 2009.12.07 19:33:00
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10. CCP Needs to nerf T3. This is getting out of hand. - in Ships and Modules [original thread]
This kill lacks epic carebear tears. Borin'. =================== Go Bucks!
- by Jones Bones - at 2009.09.05 05:59:00
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11. Particle Dispersion Projector and Target Painters - in Ships and Modules [original thread]
Range. That's what I figured, I just didn't feel like making a trade hub run and wasting 10m just to prove EFT wrong! =================== Go Bucks!
- by Jones Bones - at 2009.08.08 20:42:00
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12. Particle Dispersion Projector and Target Painters - in Ships and Modules [original thread]
The description says that this rig will effect TPs the same as ECM, etc. EFT denies this claim though. Anyone have experience with this? =================== Go Bucks!
- by Jones Bones - at 2009.08.08 19:29:00
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13. How to take rupture with pilgrim - in Ships and Modules [original thread]
Most Ruptures fit 1600mm plate and 4xD180s. D180s have **** optimal so just stay at max neut/nos range and keep him tracking disrupted (range scripts). =================== Go Bucks!
- by Jones Bones - at 2009.07.24 21:03:00
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14. So what happen to battleships? - in Ships and Modules [original thread]
Battleships aren't that damn skill intensive (except for the phoon ). Being able to properly tank is more important than an extra 10-15% DPS/range from T2 guns. There are also other faction hybrid ammos besides anti-matter. =================== ...
- by Jones Bones - at 2009.07.04 17:01:00
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15. Guardian Fit - in Ships and Modules [original thread]
Originally by: Peckles Originally by: Sarius Deteis I plan on being the only logistics ship in a small fleet of 15-20 You've already lost =/ QFT. You will be THE primary. Logistics are best used in teams. If no one else is...
- by Jones Bones - at 2009.06.16 05:40:00
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16. Why does everyone worship the Rifter? - in Ships and Modules [original thread]
l2fly =================== Go Bucks!
- by Jones Bones - at 2009.06.10 04:04:00
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17. whats a good pirate ship - in Ships and Modules [original thread]
Originally by: foobarx Tempest. heh. I spent a year training up various skills to make a tempest better. At the end it could still be smoked by a well fit BC. wha..? =================== Go Bucks!
- by Jones Bones - at 2009.05.28 15:39:00
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18. can jump a Jump freighter from high sec into 0.0? - in Ships and Modules [original thread]
Originally by: Yaggher Xanuben Not really an issue, an expendable cyno at the high-sec gate, JF jumps to it, 30 seconds and jumps. Jones Bones' Nanophoon bumps you for 5000m (Critical)! =================== Go Bucks!
- by Jones Bones - at 2009.05.28 15:29:00
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19. To the Devs. current Jita Price for a Tengu with subsystems - in Ships and Modules [original thread]
Of course they're desperate; they can smell their deaths, and the sound they'll make rattling their cages will serve as a warning to the rest. =================== Go Bucks!
- by Jones Bones - at 2009.05.22 22:58:00
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20. Boost the Eagle! - in Ships and Modules [original thread]
Cry me a river, then compare the Eagle to the Muninn. Eagle is an excellent cruiser-class sniper boat. =================== Go Bucks!
- by Jones Bones - at 2009.05.20 18:09:00
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